Filling the space between You and Your Apps

The App that Wasn’t

The New Year brings new hope.      An the Old Year bring “I told you so’s.”

In a previous post I talked about the App in the Browser, but you can go here and read what other are saying about the HTML5 App trend.   They don’t talk about the Cordova library as a Plug-In to the browser, but that functionality will come into play one way or another.

Another interesting announcement talks about the iWatch.   I feel a Star Trek Moment coming on.

iWatch Promo

iWatch Promo

Exerpt From Business Insider: For Apple, an iWatch could be a way to test the wearable computer market, says Gene Munster at Piper Jaffray. He says, “We believe that longer term (over the next 10+ years), wearable computers could eventually replace the iPhone and smartphones in general.”

He continues, “We believe technology could progress to a point where consumers have a tablet plus wearable computers, like watches or glasses, that enable simple things like voice calls, texting, quick searches, navigation, etc. through voice control.”


Along the same lines as an iWatch; I think I had written something similar back in 2007…

“Participants were encouraged to unleash their creativity and join Alcatel-Lucent on an exploration of the future of user-friendly devices and multi-media applications that deliver content and communications to people whenever, wherever and however they want to receive them,” said Jessica Stanley-Yurkovic, vice president, North America Marketing with Alcatel-Lucent.“We selected the ‘Virtual Team Communicator’ entry because it embodied the contest’s goal of highlighting the ubiquity, speed, and ease of use of pervasive networks.”

The winning entry depicts how businesspeople in 2017 might use features like streaming video conferencing, location-based applications, 24/7 virtual world and real world connectivity, and other productivity tools. These tools rely on reliable, inexpensive and universally available broadband, and provide real-time status to drive projects more effectively and unite far-flung global teams.

The “Virtual Team Communicator” (VTC),  was designed within Second Life as an instant communication and status-updating device. It also enabled virtual world residents to stay connected with friends and colleagues in the real world by delivering user-entered text and the virtual world resident’s in-world location using the social networking service Twitter.com.


Comments are currently closed.